TJSnake
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This is the complete list of members for game.Game, including all inherited members.
__init__(self, board, strategyClasses, graphics=False) | game.Game | |
__str__(self) (defined in game.Game) | game.Game | |
alive (defined in game.Game) | game.Game | |
apple (defined in game.Game) | game.Game | |
APPLELENGTH (defined in game.Game) | game.Game | static |
APPLEPOINTS (defined in game.Game) | game.Game | static |
appletime (defined in game.Game) | game.Game | |
APPLETIME (defined in game.Game) | game.Game | static |
changed (defined in game.Game) | game.Game | |
copyParams(self, quick=True) | game.Game | |
dirs (defined in game.Game) | game.Game | |
emptyPlace(self) | game.Game | |
feld (defined in game.Game) | game.Game | |
graphics (defined in game.Game) | game.Game | |
height (defined in game.Game) | game.Game | |
lengths (defined in game.Game) | game.Game | |
minDist(self, p) | game.Game | |
n (defined in game.Game) | game.Game | |
olddirs (defined in game.Game) | game.Game | |
oldpositions (defined in game.Game) | game.Game | |
params (defined in game.Game) | game.Game | |
placeApple(self) | game.Game | |
points (defined in game.Game) | game.Game | |
positions (defined in game.Game) | game.Game | |
run(self, delaySeconds=0) | game.Game | |
step(self) | game.Game | |
strategies (defined in game.Game) | game.Game | |
time (defined in game.Game) | game.Game | |
timeConsumed (defined in game.Game) | game.Game | |
updateBoard(self, x, y, what, vanish) | game.Game | |
vanish (defined in game.Game) | game.Game | |
width (defined in game.Game) | game.Game |